Well, the solution was staring me right in the face in the S2 map loading code that I had deleted... So, we now have a port space check that ignores immovables. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1718745-allows-seafaring/+merge/333233 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1718745-allows-seafaring.
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