Thanks for the quick reply. Currently (=BZR8529) the scout does random walk 
about something between ~34 and 100% of the time: 100% if no enemy military 
sites are near, and ~34% when there are many enemy military sites nearby.

When the scout is wandering randomly, it prefers unseen places if any are left.

In short, all places are still revealed. It takes somewhat more time, though.

The notice is a good idea. It is, however, not directly related to this.
-- 
https://code.launchpad.net/~kxq/widelands/feature-1656664-scout-improvement/+merge/335284
Your team Widelands Developers is requested to review the proposed merge of 
lp:~kxq/widelands/feature-1656664-scout-improvement into lp:widelands.

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