You shoud make the -1 a constexpr, e.g. > constexpr int16_t kInvalidForesterEntry = -1;
Now, after more thinking, forester_cache_ must be member of some gameobject. Otherwise it may happen, that * a cache from some previous game is used for a different map. * In case of a network game bothe side may have diffenter caches depending of the game they played before. I checked out that code now and will think about a good location for that cache and the functions. As I do not have much time dont expect me to come around with a solution soon. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1574379-forester-wit/+merge/336068 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1574379-forester-wit into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

