Hm, we now have the allowed attributes documented in 2 places. The reason that 
I documented them in the C++ code is to be close to the code, so that we won't 
forget to update the documentation when they change. We can pretty much 
guarantee that updating the documentation in richtext.lua will be forgotten 
eventually.
-- 
https://code.launchpad.net/~widelands-dev/widelands/fh1-documentation/+merge/337545
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/fh1-documentation into lp:widelands.

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