Hm, we now have the allowed attributes documented in 2 places. The reason that I documented them in the C++ code is to be close to the code, so that we won't forget to update the documentation when they change. We can pretty much guarantee that updating the documentation in richtext.lua will be forgotten eventually. -- https://code.launchpad.net/~widelands-dev/widelands/fh1-documentation/+merge/337545 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/fh1-documentation into lp:widelands.
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