The proposal to merge lp:~widelands-dev/widelands/ai_colonization_update into lp:widelands has been updated.
Commit Message changed to: Changes to AI in regard to colonization (exploration): - AI nows considers whether possible sea direction leads to unknown territories (using Player.vision() = 0) and these are preferred to normal open sea (know territories only) - Logic for building ports and shipyard was tweaked to increase AI's willingness to build them For more details, see: https://code.launchpad.net/~widelands-dev/widelands/ai_colonization_update/+merge/337913 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/ai_colonization_update. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

