The proposal to merge lp:~widelands-dev/widelands/ai_colonization_update into 
lp:widelands has been updated.

Commit Message changed to:

Changes to AI in regard to colonization (exploration):

- AI nows considers whether possible sea direction leads to unknown territories 
(using Player.vision() = 0) and these are preferred to normal open sea (know 
territories only)
- Logic for building ports and shipyard was tweaked to increase AI's 
willingness to build them

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/ai_colonization_update/+merge/337913
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