Thanks for teaching the AI to play frisians :)
Please do change the AI hints as you think best.
@Tibor: Regarding the micromanagement of experienced workers – would it be
possible for AI to check frequently if there is a building with a vacant worker
slot for a worker that cannot be created directly, and if there is another
building where such a worker is occupying a worker slot for another worker
type, then expel him from there ?
Frisians have a lot of workers who need experience, so this is a greater
problem for the AI if it plays frisians than other tribes.
I also think the frisians could already be merged, and any problems (especially
balancing) can be solved when they are found…
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