Is there an easy way to find out if the game is in fullscreen mode when we 
enter the screen? And can we react to fullscreen switching by (un)checking the 
checkbox? I haven't checked, but maybe you know about that. If we find out, we 
could offer dynamic changing of the checkbox state. If we can't, it doesn't 
make sense storing different checkbox-states for (not in) fullscreen so storing 
one state should be fine.
Or am I misunderstanding what you mean?
-- 
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