Is there an easy way to find out if the game is in fullscreen mode when we enter the screen? And can we react to fullscreen switching by (un)checking the checkbox? I haven't checked, but maybe you know about that. If we find out, we could offer dynamic changing of the checkbox state. If we can't, it doesn't make sense storing different checkbox-states for (not in) fullscreen so storing one state should be fine. Or am I misunderstanding what you mean? -- https://code.launchpad.net/~widelands-dev/widelands/bug-1733280-replay_filenames/+merge/345566 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1733280-replay_filenames.
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