Review: Resubmit

Ok yesterday I fixed all diff comments from Nordfriese and me. (Hope I caught 
all of them)
Did a testrun of 4 Ai (one of each tribe) on Full moon map. No anomalies showed 
up in the first 3 hours. Although no mine got depleted so I couldn't get the 
stats of a depleted mine. Ai was working ok.
Did some updates to my excel calculations about the needed Buildings to supply 
the soldier production. I uploaded the excel file to the frisians balancing 
bug. The calculations showed that we needed to adjust frisian weapon production 
times a lot. I entered values of comparable weapons of the other tribes. And 
added them to lua.

Furthermore I discovered that we should set the trainingsite percentage of at 
least one trainingsite for each tribe due to their different full cycle time 
(e.g. for barbarians  the trainingcamp does need 240 seconds for a whole cycle 
while the arena does need only 60 which means the arena could supply 4 camps 
with fully trained soldiers) so I fixed this on the fly. 
>From my side the branch could be ready now pending further review of my late 
>changes.
-- 
https://code.launchpad.net/~widelands-dev/widelands/mines-worldsavior/+merge/350716
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