The problem seems to be in gamehost.cc: UI::ProgressWindow* loader_ui = new UI::ProgressWindow("images/loadscreens/progress.png");
and gameclient.cc loader_ui.reset(new UI::ProgressWindow("images/loadscreens/progress.png")); Since they provide a file-name, only the if-clause is called. Have to test this thoroughly. -- https://code.launchpad.net/~widelands-dev/widelands/bug_1801340_loading_screen/+merge/358378 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug_1801340_loading_screen into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp