I looked also into this issue and stumbled over player.number and the description of players: https://wl.widelands.org/documentation/autogen_wl_bases/#wl.bases.EditorGameBase.players
So, assuming the second slot of a three players map is deactivated, the result will be: for idx, player in ipairs(wl.Game().players) do print(idx, player.name, player.number) end Output: 1 Player 1 1 2 Player 3 3 So i am not sure if we should get rid of player.number at all? Don't know if it is feasible. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1815283-nil-value-territorial/+merge/363079 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1815283-nil-value-territorial into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp