AI uses send_player_build_road() to build roads, I tried to find something like send_player_build_waterway() but nothing like this exists, correct?
Also, does particular fields have some MOVECAPS, like for roads: f->nodecaps() & MOVECAPS_WALK -- https://code.launchpad.net/~widelands-dev/widelands/ferry/+merge/351880 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/ferry. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp