Hi Lillian, I'm sure the applications for a wiki-VR are endless. As someone who has worked with Jewish and Muslim school children for a conflict resolution NGO, I had always envisioned extending our collaborative writing projects into Second Life. For one, I always thought that a group of Israelis and Palestinians could attempt to build a state entity of some sort within Second Life. With documents, such as national constitutions and civil codes being critical to a collaborative nation building project, this is where a wiki would mesh perfectly into the scheme.
Let me know what you think, Said Kassem Hamideh On Sun, Mar 2, 2008 at 8:48 AM, Lillian Yiyuan <[EMAIL PROTECTED]> wrote: > Hello, > > Two of the most visible aspects of what is being called Web 2.0 are > Virtual Reality and wiki collaboration. If Wikipedia is a monument to > turning fun and procrastinating into something very useful and > valuable, VR so far seems to be the other way, a way of taking > creative energy and turning it into fun and procrastination. Part of > this is that most VRs have intentionally been "walled gardens," where > effort poured into the VR is only really useful inside of the VR. > > I'm hesitating to write this in case it breaks something that I've > been doing, but let me plunge ahead. One of the most interesting VRs > is Linden Lab's Second Life, which is being used as the basis for both > an OpenSim project, and for IBM's virtual world. It's primary > difference from the point of view of social and technical research is > that it has a relatively versatile scripting language called LSL, or > Linden Scripting Language. This language is being ported to run on top > of a mono virtual machine presently, but even in its current state it > can do amazing things. By querying and editing wikimedia wiki's it is > possible to bring information "in world," that is into the vr, easily, > and have wiki information control in world objects. This creates the > potential for true metadata to VR, with in world objects updating text > state, and text state controlling vr objects for display of > information, and finally true interaction, where both sides affect the > other. > > This is important because VR has been data processing poor, and > information poor, while it is social interaction rich. > > Are there other people looking at wiki-VR interaction? I can go into > more details about how this project is working off list if anyone is > interested. > > _______________________________________________ > Wiki-research-l mailing list > [email protected] > https://lists.wikimedia.org/mailman/listinfo/wiki-research-l >
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