https://bugzilla.wikimedia.org/show_bug.cgi?id=54030

Jarry1250 <[email protected]> changed:

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--- Comment #5 from Jarry1250 <[email protected]> ---
(In reply to comment #4)
> 
> I did a little research on this a couple years back and found that many SVGs
> used in articles are things like maps that contain WAAAAY more detail than
> they
> need, and would be much slower to transfer and render client-side than the
> bitmaps.
> 
> So either we need to start tracking down and cleaning up those giant SVG
> maps,
> or we gotta keep a server-side renderer around for some time. :(

Two additions:
* Way more detail *for a 250px thumbnail*. Sometimes, the details make sense if
you're viewing the image full screen. So mere cleanup still may not be
sufficient.
* At least with a PNG renderer, you only have to 'fix' the SVG to work with
that renderer. If you provide native SVGs, you get all kinds of browser-based
differences. This has got a lot better though (as all cross-browser issues tend
to). If you have a user preference for native SVG vs. PNG, then you get the
same issue.

Regards, PhantomJS, I guess it would work. The only things that come to mind is
(a) transparency support (b) i18n support (bug #32987)

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