https://bugzilla.wikimedia.org/show_bug.cgi?id=71178

Roan Kattouw <[email protected]> changed:

           What    |Removed                     |Added
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--- Comment #2 from Roan Kattouw <[email protected]> ---
(In reply to James Forrester from comment #1)
> See MWLinkTargetInputWidget does this – the menu needs to use a different
> overlay. Roan claims this is relatively easy. :-)

That code actually has more indirection than I thought.

All you need to do is pass the $overlay config option to the widget (anything
that mixes in LookupInputWidget will work) and set it to the surface's
localOverlay.

This is what the link inspector does too, but indirectly.
DesktopContext#createInspectorWindowManager sets an overlay on the window
manager, and LinkInspector then grabs the manager's overlay and passes it into
the LinkTargetInputWidget subclass as $overlay.

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