Risker <[email protected]> wrote: > Thanks Steve, that's getting closer. What's missing is texture. The > original looks like a puzzle, and the alternates don't quite get there yet; > when you look at a puzzle, you see shadings as you come close to the lines, > which in a real puzzle are pressed cuts, so there is a more reflective > (whiter) edge at the bottom and right sides and a more absorbent (darker) > edge on the top and left sides of each individual piece. That, to me, is > what is missing in the "new and improved' versions. > > I really do appreciate all the work that has gone into making all of these > versions. A lot of improvements have been made in the lettering, the > placement of letters, the "3-D-ness" of the globe. It's just lost its > "puzzle-ness" along the way, and I'm sure it can be fine-tuned as time goes > on.
You're right about the issues with the textures and the "3-D-ness" - though some may consider a smoother look to be more "2.0." The issue with the loss of "3-D-ness," as people may have figured out, is that it's next to impossible to emulate a 3-D rendering with 2-D/vector gradients . SVG/vector formats are made for graphical art, not realistic looking things, and my sense is that the 3-D globe looks warped out of shape. -SC _______________________________________________ WikiEN-l mailing list [email protected] To unsubscribe from this mailing list, visit: https://lists.wikimedia.org/mailman/listinfo/wikien-l
