Brion Vibber wrote:
> I've filed a bunch of bugs about low-resolution PNG and GIF icons in our
> user interface, under the high-density tracking bug:
> https://bugzilla.wikimedia.org/showdependencytree.cgi?id=32101&hide_resolved=1
> 
> over time we should make sure that our UI is consistently scalable; using
> native SVG icons with fallback PNGs should do.
> 
> We'll have to do some experiments to determine a good way of doing
> fallbacks, deciding when to render things out fully, etc. It may make sense
> to have some per-image controls -- for instance files that are known to
> render very slowly we might prefer to serve as rasters; non-SVG drawings
> may also benefit from loading at higher resolution on high res displays.
> 
> Anyway, more fun stuff for people to think about. :)

Related: <http://bits.blogs.nytimes.com/2012/03/21/ipad-web-retina/>.

Like nearly everything else, it's a matter of cost vs. benefit. :-)

MZMcBride



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