Sooooo... to break the current discussion down, there is no hard "we
don't want this format" yet shown up.

What's the next step guys? Generate a feature request for MediaWiki
which enables FLIF as possible input-format and ships the poly-flif
JavaScript library for browsers which does not natively support FLIF?

We talk here about the chicken-egg problem, so yeah, this javascript
crap is hard to swallow, but we must start somewhere, right?

Best regards

Ruben

On 08.12.2017 22:00, Ruben Wisniewski wrote:
> Hey Thiemo,
> 
> On 06.12.2017 14:27, Thiemo Kreuz wrote:
>>> Point was more: Get rid of this bloody Download a JPG, do some Stuff &
>> Upload a 3 Times locally saved JPG again […]
>>
>> I'm afraid I did not made my point clear enough. With all respect to your
>> enthusiasm, but the scenario you describe is exactly what your suggestion
>> will not improve. How could it? We can not control what people do on their
>> local computers.I'm sure we can't, but we can follow our primary goal,
> to spread information and educate users to handle their contributed data
> and time better. JPG has huge generation loss, that's why I always
> choose PNG for my private files or use a program which can handle raw.
> 
> We don't educate the users currently about the right choice of file
> formats, so they upload their files in the format which is available for
> them.
> 
> Taking JPG directly from a camera which does not support raw is fine,
> but we should take the step and convert this initial JPG to a lossless
> format because:
> 
> Every user which edit those file will take the JPG and save a "new
> version" in the same format because they want to preserve the filename.
> 
> If we would convert the JPG to PNG or FLIF, this step would be lossless
> while we don't control anything on the user side.
> 
> This was my point.
>> Even worse: FLIF is not even needed for the scenario you describe. We
> could
>> just convert all JPEG to PNG. But this will not happen for the reasons
>> collected in this thread.
> 
> FLIF is better instead of PNG because it supports animations, is faster
> to decode, use less disk space. Also saving it interlaced does not
> increase the file size significantly and we just need to save one file
> instead of at least 3 different versions of the same file: the
> thumbnail, the zoomed version, and the original file.
> 
> With FLIF this file would be always the same while the browser would
> limit the amount of data required for the display size.
> 
>> Sure. Go and encourage people to upload RAW. That's very much welcome. But
>> converting their JPEG after they made them will make many scenarios worse.
> Well, yeah, I tried several times in the past ... and no, my RAW-Format
> is still not supported:
> 
> "Bei der Übertragung gab es einen Fehler
> Auf diesem Wiki sind Dateien mit der Endung „.NEF“ nicht zulässig."
> 
> Means .NEF is not supported.
> 
> "Bei der Übertragung gab es einen Fehler
> Auf diesem Wiki sind Dateien mit der Endung „.DNG“ nicht zulässig."
> 
> Means, .DNG is not supported.
> 
> With FLIF we could simply accept all which does have a free decoder and
> convert them to FLIF. Which would 'free' the file format. :)
> 
>> Even including the one you aim for: What you want is to allow people to
>> download an image, open, edit and save it without ever thinking about the
>> file format. FLIF can not do that, yet.
> Since we could easily convert the FLIF on export to PNG and any new
> version could be uploaded in PNG an internally converted to FLIF to
> reduce the disk space requirements as well.
> 
> I hope GIMP and Gnome will support FLIF soon.
> 
> 
> Thanks a lot for your critic, I appreciate our discussion. :)
> 
> 
> Best regards
> 
> 
> Ruben
> 
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