On Fri, Mar 24, 2000 at 10:43:06AM -0600, Jeremy White wrote:
> I tried to understand exactly what the problem was if we linked
> Wine with X 4.0, libpthread, and OpenGL.  Really, the core issue
> is why we can't link in libpthread.

Yes, the main problem is with libpthread (or, if you want, OpenGL
linking libpthread)...

I tried the following things :

 1) take Ove's pthread patch, applied it to an OpenGL-enabled Wine
    build... And it crashes as before.

 2) so I took an 'OpenGL-less' build, but added '-lpthread' to the
    list of library linked by Wine. This made Wine crash (even if NO
    one uses pthread in Wine).

So the main problem is not to 'simulate' pthread (as done by Ove's
patch), but to understand why simply linking libpthead in Wine makes
wine crash.

-- 
               Lionel Ulmer   -   [EMAIL PROTECTED]

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