On Fri, Mar 24, 2000 at 10:43:06AM -0600, Jeremy White wrote: > I tried to understand exactly what the problem was if we linked > Wine with X 4.0, libpthread, and OpenGL. Really, the core issue > is why we can't link in libpthread. Yes, the main problem is with libpthread (or, if you want, OpenGL linking libpthread)... I tried the following things : 1) take Ove's pthread patch, applied it to an OpenGL-enabled Wine build... And it crashes as before. 2) so I took an 'OpenGL-less' build, but added '-lpthread' to the list of library linked by Wine. This made Wine crash (even if NO one uses pthread in Wine). So the main problem is not to 'simulate' pthread (as done by Ove's patch), but to understand why simply linking libpthead in Wine makes wine crash. -- Lionel Ulmer - [EMAIL PROTECTED]
- Re: Wine problem with XFree 4.0 Ulrich Weigand
- Re: Wine problem with XFree 4.0 Alexandre Julliard
- Re: Wine problem with XFree 4.0 Ulrich Weigand
- Re: Wine problem with XFree 4... Andrew Lewycky
- Re: Wine problem with XFree 4... Ulrich Weigand
- Re: Wine problem with XFree 4... Andrew Lewycky
- Re: Wine problem with XFree 4... Alexandre Julliard
- Re: Wine problem with XFree 4... Alex Korobka
- Re: Wine problem with XFree 4... Andrew Lewycky
- Re: Wine problem with XFree 4... Ulrich Weigand
- Re: Wine problem with XFree 4.0 Lionel Ulmer
- Re: Wine problem with XFree 4.0 Ove Kaaven
- Re: Wine problem with XFree 4.0 Lionel Ulmer
- Re: Wine problem with XFree 4.0 Ove Kaaven
- Re: Wine problem with XFree 4.0 Lionel Ulmer
- RE: Wine problem with XFree 4.0 Patrik Stridvall
- RE: Wine problem with XFree 4.0 Patrik Stridvall
- Re: Wine problem with XFree 4.0 Alexandre Julliard
- RE: Wine problem with XFree 4.0 Patrik Stridvall