> I am currently trying to select a visual that matches the one with > which the window was created, but I fear that the default visual may > not support OpenGL or all the possibilities (for example double > buffering, alpha channels, ...). Just to say that I finaly managed to get some OpenGL demos running, and that the default visual supports depth and alpha buffers but NOT double buffering :-/ This means that we have got a problem here.... -- Lionel Ulmer - [EMAIL PROTECTED]
- Window handling in Wine question Lionel Ulmer
- Lionel Ulmer