> I am currently trying to select a visual that matches the one with
> which the window was created, but I fear that the default visual may
> not support OpenGL or all the possibilities (for example double
> buffering, alpha channels, ...). 

Just to say that I finaly managed to get some OpenGL demos running,
and that the default visual supports depth and alpha buffers but NOT
double buffering :-/

This means that we have got a problem here....

-- 
               Lionel Ulmer   -   [EMAIL PROTECTED]

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