On Wed, May 17, 2000 at 09:20:57PM +0200, Peter Bortas wrote:
> I'm planning to spend a few hours debugging a dsound problem of an app
> this week, but when I updated from CVS a got a what I suspect is a
> ddraw problem earlier in the execution-path instead. It was some time
> since I last updated, so I can't say exactly when this
> changed. Anyway:
>
> % wine -debugmsg +ddraw /games/ff7demo/FF7Config.exe
(...)
> trace:ddraw:Xlib_IDirectDraw2Impl_QueryInterface
>(0x4040cba4)->({6aae1ec1-662a-11d0-889d-00aa00bbb76a},0x40c16db4)
> fixme:ddraw:Xlib_IDirectDraw2Impl_QueryInterface (0x4040cba4):interface for IID
>{6aae1ec1-662a-11d0-889d-00aa00bbb76a} _NOT_ found!
As far as I can tell from the log, the application is crashing in it's
own code (the Wine code seems fine in this case).
Maybe you have XFree 4.0 and did not 'configure' with
--enable-opengl. This would lead to HAVE_OPENGL being FALSE and thus
the IID '6aae1ec1-662a-11d0-889d-00aa00bbb76a' (Direct3D2) being NOT
recognized (last time you tried, you had XFree 3.3, OpenGL to TRUE and
everything went fine :-) ).
So maybe the application does not expect a DDraw implementation not to
support D3D2 and crash for this...
Anyway, this is only a supposition....
--
Lionel Ulmer - [EMAIL PROTECTED]