On Sat, 2 Dec 2000, Ove Kaaven wrote: > > It crashes there for me also. But you can load games that you already > > have. So if you just want to play you can generate some games in > > windows and save. > > I don't have any save games, and I don't have Windows. I have search for the bug but have not found it yet. But I have a workaround that you can use to get past that point. With this patch I can create new games and play without problems. I just started a new game and played for a couple of minutes. Search one hut and created two new cities, But it's still dead slow. So if you could take a look at 8-bit DIB's or whatever that civ2 uses I would be very happy. Here is that hack that is ONLY for civ2 and that destroys other programs: diff -u -w -r1.108 win.c --- windows/win.c 2000/12/01 23:58:32 1.108 +++ windows/win.c 2000/12/03 09:21:21 @@ -1918,6 +1918,8 @@ if (!wndPtr) return 0; if (offset >= 0) { + if( offset == 0xa ) offset = 8; + if (offset + sizeof(LONG) > wndPtr->class->cbWndExtra) { WARN("Invalid offset %d\n", offset ); --- /Dennis