On Fri, 22 Dec 2000, Dennis Bjorklund wrote:
> On Thu, 21 Dec 2000, Ove Kaaven wrote:
>
> > Ove Kaaven <[EMAIL PROTECTED]>
> > Gavriel State <[EMAIL PROTECTED]>
> > More DIB section copy-blitting improvements: Handle 8bpp DIBs, DC mapping
> > modes, and clipping. Take advantage of the DIBsection's XShmImage
> > mechanism to get a really fast blit to the display.
>
> This patch breaks civ2. Now all the colors are wrong. I have not looked at
> what it was that breaked civ2 but I thought I should tell you anyway.
Hmm. It worked fine with the 8bpp things I tried... and I don't have civ2
on this machine, I'm no longer in Oslo at the moment.
What bpp do you run the X server on?
Well, though the colors are wrong for now, does it run faster?