On Fri, 22 Dec 2000, Dennis Bjorklund wrote:

> On Thu, 21 Dec 2000, Ove Kaaven wrote:
> 
> > Ove Kaaven <[EMAIL PROTECTED]>
> > Gavriel State <[EMAIL PROTECTED]>
> > More DIB section copy-blitting improvements: Handle 8bpp DIBs, DC mapping
> > modes, and clipping. Take advantage of the DIBsection's XShmImage
> > mechanism to get a really fast blit to the display.
> 
> This patch breaks civ2. Now all the colors are wrong. I have not looked at
> what it was that breaked civ2 but I thought I should tell you anyway.

Hmm. It worked fine with the 8bpp things I tried... and I don't have civ2
on this machine, I'm no longer in Oslo at the moment.

What bpp do you run the X server on?

Well, though the colors are wrong for now, does it run faster?


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