Dmitry Timoshkov <[EMAIL PROTECTED]> writes: > Since handler of WM_CLOSE in DefWindowProc calls DestroyWindow, > which eventually sends WM_DESTROY, EDITSTATE gets destroyed before > call to EDIT_UnlockBuffer in the end of processing of WM_CLOSE, > therefore EDIT_UnlockBuffer gets confused. This is not specific to WM_CLOSE, it can happen with other messages too; any time we transfer control back to the application the window can be destroyed. I think it would be better to either unlock the buffer before calling DefWindowProc, or make EDIT_UnlockBuffer cope with a destroyed window. -- Alexandre Julliard [EMAIL PROTECTED]
