I've seen this question asked before, but there was never a response to the newsgroup. 

We'd like to use WineLib to provide implementations of the Windows calls in our 
application's Linux build while we work on a full blown port. So far, all the 
documentation requires that we use winebuild and generate a .so that is loaded by the 
wine server. Is this truely the only way to do this?

Is there no way to just use the various libraries independent of wine server? For 
instance, I'd like to be able to make a call to MessageBox() from a native linux 
binary, then later eliminate the need for it (since this will ultimately be a console 
app).

Thanks,
Ed Zavada
Lead Server Engineer
The Sims Online
Maxis East

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