"Steven Edwards" <[EMAIL PROTECTED]> wrote:

> > It's much larger work than just #ifdef'ing the code. First of 
> > all, all 32-bit code should be rewritten to not rely on the 
> > 16-bit counterparts.
> 
> Does that much of the Win32 code depend on Win16?
> I thought they were mostly indepenant of each other in the WINE sources.

Yes, most of the 32-bit code doesn't rely on the 16-bit APIs, so you
can start your work with truely separated 16/32 dlls. But *there are*
places where 32-bit code relyes on the 16-bit parts.

And what is more important, is to decide how 32-bit and 16-bit code
should be separated. I vote for moving them to separate files as
Alexandre did it for dlls/user/wnd16.c and dlls/user/wnd16.c for
instance.

-- 
Dmitry.




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