On Wed, 27 Nov 2002, Dimitrie O. Paun wrote: > On November 27, 2002 03:44 pm, Francois Gouget wrote: > > Wine and pthreads don't play well together. You are quite likely to get > > into trouble if you try to use pthreads from a Winelib application. > > I've heard this several times. Now, without looking into the probelm, can't > we integrate (for Winelib apps) with pthreads, the same way we do with > glibc locks? Anyone know the issues? Is it impossible, just difficult, or > simply nobody bothered?
I think that the first problem is that if foo.exe.so links with libpthread.so, then libpthread.so gets loaded and initialized before ntdll.dll.so is loaded and overrides the pthread functions in the C library -> big trouble. This migh conceivable be worked around using a wrapper like I described for libmfc.so except this time the wrapper would just load libntdll.so and the wrapped executable would link with libpthread.so. Then I guess it should work since threaded opengl libraries are supposed to work. But is there really an advantage to using pthread rather than the Win32 threading functions when porting a Windows application? After all one should not have to change the code when porting with Winelib... -- Francois Gouget [EMAIL PROTECTED] http://fgouget.free.fr/ Stolen from an Internet user: "f u cn rd ths, u cn gt a gd jb n cmptr prgrmmng !"