On Tue, Dec 10, 2002 at 09:14:27PM +0100, Rok Mandeljc wrote: > I've managed to run ultima ix with openglide, but sound doesn't really work (3D >sound is silent). So I've decided to try to implement stubs in sound3d.c in dsound. >This is first part of it. It's my first real work, so someone please check it if it's >ok (it seems logical to me, but it could be wrong). Actually it seems quite illogical to me...
Hint, hint: you forgot the patch ;-)) Andreas Mohr