-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Friday 10 January 2003 23:47, Alexandre Julliard wrote: > "Ann and Jason Edmeades" <[EMAIL PROTECTED]> writes: > > Just a question, I noticed some of the dx8 patches are not applied - Is > > it due to the Chrismas backlog where Alexander took a very well deserved > > break, or because they have slipped through the cracks (or are there > > problems with them)? > > > > Will it help to resubmit them based off the current cvs since there were > > about 4 chained together each based off the previous one? > > Most likely they slipped through the cracks; I may still have them in > my queue, but it never hurts to resubmit. And especially in an area > that has been undergoing many changes, I always prefer to apply an > up-to-date patch than a 2 weeks old one.
Hi all, i coming back just in time ;) Ok, how do you prefer: - - a huge d3d8 patch (very easy for me) - - many many little patches (hmmmm) but we have a new external need: the new x11drv/GLX stuff (know as "[WINE-D3D] glx init and D3D stuff") who is the begin for GL abstraction. thanks, Raphael -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.1 (GNU/Linux) iD8DBQE+H1CBp7NA3AmQTU4RAngtAKCNnwizlB/6Iv6lwQwxcnQHEoRrdACfa3Vc BZrME9svDXLUIIlwncUaGM0= =IjwJ -----END PGP SIGNATURE-----