> > And what's wrong with importing lots of structures, > > if unused typedefs aren't stored in the type library? > > The main problem is that the typelibs import all kinds of stuff. Stdole2.tlb > imports declarations from guiddef.h, oaidl.idl, unknwn.idl, ocidl.idl, > olectl.h, plus some functions and interfaces that are not in any other file.
> Also, the IFont interface has been slightly modified in the type lib which > might break an app if it were to use our ocidl.idl version of it. Huh? How that? > Is there any point in cluttering our typelib? In my opinion our typelib should at least contain all of the stdole2/32.tlb stuff. If there are some more entries, it does not really matter I guess. > > > Where should I put such a file? > > > > I'd go for dlls/oleaut32. Standard ole32 has no need for typelibs, they're > > a feature of oleaut32. > > I'll wait a bit longer for opinions from a few more people, although your > logic about type libs being an oleaut32 feature seems right to me. Go ahead with what you consider best. My acceptance criteria would be basically 'InstallShield v6 still works' ;) Ciao, Marcus