Hi all!

I've tried the Sacrifice demo and it complains about sound.dll.
Indeed it uses its own 32-bit sound.dll which lies in its directory.
Apparently the dll seems to conflict with our 16-bit windows sound.dll

I've joined a small log.

I tried to add a "sound" entry in the [DllOverrides] section in the config file
to force the native to be loaded first but that does not help.

Any idea ?

Thanks in advance.
Christian.


trace:module:GetModuleFileNameA F:\Sacrifice\Sacrifice.exe
trace:module:MODULE_GetLoadOrder looking for F:\Sacrifice\sound.dll
trace:module:GetModuleFileNameA F:\Sacrifice\Sacrifice.exe
trace:module:open_app_key searching 'F:\Sacrifice\sound' in 
AppDefaults\Sacrifice.exe\DllOverrides
trace:module:MODULE_GetLoadOrder got hardcoded default "b,n" for 
"F:\\Sacrifice\\sound.dll"
trace:module:MODULE_LoadLibraryExA Trying built-in 'F:\Sacrifice\sound.dll'
err:module:BUILTIN32_LoadLibraryExA loaded .so but dll sound.dll still not found - 
16-bit dll or version conflict.
warn:module:MODULE_LoadLibraryExA Loading of builtin DLL F:\Sacrifice\sound.dll failed 
(error 193).
warn:module:MODULE_LoadLibraryExA Failed to load module 'F:\Sacrifice\sound.dll'; 
error=193

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