> Oops - Looks like a check got missed. Change the top of device.c to add: > > #ifdef HAVE_GL_GLEXT_H <--- Add this > #include <GL/glext.h> > #endif <---- and this > #include <GL/glxext.h>
doesn't work for me. > Note the #include <GL/glxext.h> may need to go inside the #ifdef. that one doesn't work either. > Apologies for these problems... We will sort them out asap. Can you > please let me know if this helps, and whether the glxext needs to be > inside the #ifdef as well it does not help me here (in my box). BTW: my ./configure said: checking GL/gl.h usability... yes checking GL/gl.h presence... yes checking for GL/gl.h... yes checking GL/glx.h usability... yes checking GL/glx.h presence... yes checking for GL/glx.h... yes checking for GL/glext.h... yes checking for up-to-date OpenGL version... yes checking for glXCreateContext in -lGL... yes checking for glXGetProcAddressARB in -lGL... yes checking for OpenGL extension functions prototypes... yes checking for gluLookAt in -lGLU... yes and i didn't see any "glxext" string here :-/. is it OK?
