-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Le Vendredi 06 Juin 2003 11:25, Lionel Ulmer a �crit : > > their machines compared to the people running it. My only comment is > > whether d3dcore_gl.h is the right place for it, as putting it in > > something like \include\wine\winegl.h would mean the definitions can be > > reused by ddraw, and the opengl dlls in the same way. > > Wine's OpenGL DLL does not need any #defines. We actually do not do any > (for now that is) GL call that is not done by the Windows application > itself. So all the enums are compiled in the Windows code, not in Wine.
Right, but what about winelib applications who want to use some Windows specific OpenGL extensions (fore exemple render_to_texture) ? > Of course, the day we will support WGL pbuffers using GLX PBuffers, we may > have the same kind of issues, but never as bad as for D3D. Well, i have thought to begin implement it ;) > Lionel Raphael -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.2 (GNU/Linux) iD8DBQE+4Mxxp7NA3AmQTU4RAn4XAJ4rpKbpbmBQQ2EMrX8IjJRz/O6jWwCfcpvu 5go2dJ7V/vDqioAFOi0jY00= =B7Oa -----END PGP SIGNATURE-----
