Hello,
I have a first draft of all the updates for the DLLs page. If you have the time could you look it over and let me know what you think ?
There are a couple DLLs that I dont have a status for yet. This will be the first time there listed here :) So any info on them is most appreciated.
I want to split the DLLs page into three sections DLLs, DirectX, Multimedia is this alright with everyone ? anyone have any ideas about this ?
I have also listed everything in alphabetical order. easy on the eyes and it makes it a little easier when updating this.
I am aware Martin is no longer maintainer of ws_2 but im leaving him and Mike posted as the last (Recent primary worker).
I'm really not sure what to do about the Documentation status as it has been brought up here before that MSDN has alot of Doc's in place. I could change all the (Nonexistent) entries to Poor ?? Or if you know the Doc status just let me know and it will be changed :) Any Ideas about this ??
I also have a working draft of the Status-Core page as well. After this update I will then post it for everyone to look over.
Many Thanks
Tom
06/06/03
Section ----- DLL's
cabinet.dll: Provides API to create and extract .cab compressed archives
Status : 35%
Worker : Greg Turner
comctl32: Common Controls
Status : 95%
Worker :Guy Albertelli, Dimitrie O. Paun, CodeWeavers
comdlg32: Common Dialogs
Status : 75%
Worker : none
crtdll&msvcrt: Standard C runtime library
Status : 60%
Worker : CodeWeavers, Marcus Meissner, Jon Griffiths
imm32.dll: IME (Input Method Editor)
Status : 50%
Worker : CodeWeavers, Aric Stewart
Kernel.dll : Contains Windows API Functions used by all Windows Applications
Status : ?
Worker : Alexandre Julliard, Eric Pouech, anyone else I need to add ?
ntdll.dll: Contains NT System Functions
Status : ?
Worker : Alexandre Julliard, Eric Pouech, anyone else I need to add ?
odbc32: ODBC Database Manager
Status : 60%
Worker : CodeWeavers
ole32: OLE/COM core
Status : 60%
Worker : CodeWeavers, Marcus Meissner, Transgaming
oleaut32: OLE Automation core
Status : 60%
Worker : CodeWeavers, Marcus Meissner
olecli32: OLE client library
Status : 5%
Worker : none
oledlg: OLE user interface
Status : 5%
Worker : none
olesvr32: OLE server library
Status : 5%
Worker : none
rasapi32: Dial-Up Networking (DUN) and Remote Access Service (RAS)
Status : 0%
Worker : none
riched32: Rich Text Control
Status : 20%
Worker : none
rpcrt4: RPC/DCOM subsystem
Status : 20%
Worker : Transgaming, Ove K�ven, Greg Turner
shell32: Shell interface
Status : 80%
Worker : CodeWeavers
shlwapi.dll: Contains utility functions for handling paths, urls, strings, registry
entries and color settings
Status : ?
Worker : Rolf Kalbermatter, Jon Griffiths
tapi32: Telephony API (TAPI)
Status : 0%
Worker : none
urlmon.dll: Contains functions used by Microsoft OLE
Status : ?
Worker : Codeweavers, Huw D M Davies
user32.dll: Contains Windows API functions related the Windows User Interface
Status : 95%
Worker : CodeWeavers, Alexandre Julliard, Eric Pouech
wininet: Internet application protocols
Status : 60%
Worker : CodeWeavers, Mike McCormack
Wintab32.dll: Interface for tablets/device input
Status : 80%
Add : CodeWeavers, Aric Stewart
wnaspi32: Advanced SCSI Peripheral Interface
Status : 85%
Worker : none
WS2_32: SPI (service provide interface)
Status : 5%
Worker : none
WS2_32: WinSock 2
Status : 80%
Worker : Martin Wilck, Mike McCormack
wsock32: Windows Sockets (WinSock) 1.1
Status : 90%
Worker : Martin Wilck, Mike McCormack
Section ----- DirectX
D3D{1-7} : Used by games and multimedia applications to display 3D graphics
Status : All the features 50% Games 90%
Worker : Lionel Ulmer, Rapha�l Junqueira, Christian Costa,
D3D{8} : Used by games and multimedia applications to display 3D graphics
Status : 80%
Worker : Rapha�l Junqueira, Jason Edmeades, Christian Costa
DDraw : Used by games and multimedia applications to display 2D graphics
Status : 85%
Worker : Marcus Meissner, Lionel Ulmer,
DMusic : Used by games and multimedia applications for sound effects and music
Status : 5%
Worker : Rok Mandeljc, Rapha�l Junqueira,
DSound : Used by games and multimedia applications for sound effects and music
Status : 90%
Worker : Rok Mandeljc,
DInput : Used by games and multimedia applications to support mouse, keyboard,
joystick and other input devices
Status : 70%
Worker : Lionel Ulmer, Rapha�l Junqueira, Christian Costa,
DPlay/X : Used by network games for network communication
Status : 30%
Worker : Lionel Ulmer, Rapha�l Junqueira, Christian Costa, Jason Edmeades
DirectShow : Used by games and multimedia applications for movie playback
Status : 0%
Worker : none
Section ----- Multimedia
ALSA multimedia driver
Status : 25%
Worker : Jeff Smith, Sylvain Petreolle, Eric Pouech
Note : Work is being done on ALSA .9
aRtS multimedia driver
Status : 25%
Worker : Chris Morgan
AudioIO multimedia driver
Status : 20%
Worker : Robert Lunnon
avicap32 : video capture
Status : 5%
Worker : Eric Pouech
avifil32 : video file manipulation
Status : 5%
Worker : Eric Pouech
JACK (JACK Audio Connection Kit) multimedia driver
Status : 25%
Worker : Chris Morgan
MCI (Media Control Interface) drivers
Status : 60%
Worker : Eric Pouech
msacm32: Audio Compression Manager (ACM)
Status : 80%
Worker : Eric Pouech
msvfw32: Video for Windows (VFW)
Status : 40%
Worker : Michael G�nnewig, Eric Pouech
Link : http://www.winehq.org/hypermail/wine-devel/2003/06/0047.html For codecs
Multimedia CD audio
Status : 100%
Worker : Eric Pouech
Multimedia joystick driver
Status : 80%
Worker : Eric Pouech
NAS (Network Audio Server) multimedia driver
Status : 20%
Worker : Nicolas Escuder
opengl32: OpenGL interface
Status : 90%
Worker : Lionel Ulmer
OSS (Open Sound System) multimedia driver
Status : 95%
Worker : Eric Pouech
winmm: Multimedia architecture
Status : 80%
Worker : Eric Pouech
wing: WinG 16-bit game library
Status : *I plan to remove this entry*
