Rapha�l Junqueira wrote:
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Hi,

i have bit problem with winedbg whil trying to debug Unreal2 demo ;(
This game seems to use exception for error handling and at first exception it breaks, and after i try 'pass' or 'cont' and the games never continue (the dbg remains in exceptions stack) ;(((


while running without winedbg i have no problem (well i crash later, and i want to debug this crash but unreal2 catch it, print the stack and exit)

Have you an idea why ?

no
try walk except between each call to pass and check whether the seh frams change or not
A+


--
Eric Pouech




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