> Just a quick question. Lets suppose theres a game that currently does not
> work under wine, and I wanted to correct the problem. But, given the
> recent flurry of commits, should I try to fix it by myself? Or is it
> better to wait a little more for the code to stabilize?
Well, if you feel confortable diving into the DDraw / D3D / D3D8 code, feel
free to try to fix it yourself.
Note however that :
1) most games do not work due to issues completely unrelated to DirectX
2) if you plan to do some 'big' development, contact me (on D3D7) or
Rapha�l / Jason on D3D8 to be sure to not step on anyone's toes.
Finally, if you wait for the code to stabilize, you may wait for a long time
;-)
Lionel
--
Lionel Ulmer - http://www.bbrox.org/