Eric Pouech <[EMAIL PROTECTED]> writes: > The discussion we have (at least as I understand it ;-), is whether we > should manage, on the client side, console handles: > - as obscure values passed by the server (except for the two low bits > set to 1) (this is the current patch implementation) > - or as regular winserver handles with the two low bits set to 1, > which means cleaning up those bits before sending the handles to the > server
The second one IMO. The client cannot possibly treat console handles as opaque values, since it needs to know about the obfuscation/bit manipulation; it also needs to cope with the STD_*_HANDLE pseudo-handles. So it's much better to encapsulate all that stuff in the client than to have the client do half of it and the server do the other half. -- Alexandre Julliard [EMAIL PROTECTED]
