On Sun, Jun 22, 2003 at 03:12:43PM +0200, Rok Mandeljc wrote: > As I've mentioned, we'll need a function for loading chunks from dmusic > files. I tried to write one, and here's result; it's not very nice, but > it works (sort of). > At the time being, it only "loads" and displays data > (--debugmsg=+dmfile for debug and --debugmsg=+dmfiledat for the display > of data). I couldn't make it load data into IDirectMusic*Impl > interfaces, because whatever I did, exception occured (maybe someone > more familiar with this could do this (Raphael?)). Also, if someone has > more robust and simpler function, please tell me. > DMUSIC_FillSegmentFromFileHandle loads sample.sgt from DX SDK > completely... however, i didn't try the other. > > Also "fixed" a problem I've encountered while running 3DAudio.exe (from > SDK). One of the latest patches added this clause: > > if (!ppDirectSound) > IDirectSound_Release(*ppDirectSound); > > I don't know why, but it causes exception (i've commented it). Would you PLEASE remove the ! instead of commenting the whole stupid thing!? Aargh, too easy... ;)
Andreas Mohr
