By the way, what does it mean if I have to enable HardwareEmulation in the dsound config? I found that dsound didn't work out of the box for me, I had to alter the wine config file otherwise the sound was choppy and distorted.
On Fri, 2003-07-04 at 13:11, Robert Reif wrote: > Tom wrote: > > > > > [DirectSound] > > > > - Hardware accelerated direct sound driver support using the > > wince2 hal api > > > - Hardware accelerated direct sound capture driver support using the > Windows CE2 HAL API > > The Windows 95 VxD HAL API doesn't support DirectSound capture. > MS added a capture HAL API to Windows CE2 which is available on MDSN. > I borrowed this API for the OSS driver and added support in the Direct > Sound > code to use the standard winmm api or the new one. Unfortunately, the > driver > side of this isn't finished. I have a version using select for > notifications but select is > not well supported in OSS and the OSS buffer size restrictions > complicate this > even more. I am still trying to find a solution that is fast and works > under all > conditions but I'm afraid I will need to go back to a timer based > solution (hopefully > just as a fallback). > -- Mike Hearn <[EMAIL PROTECTED]> QinetiQ - Malvern Technology Center