On Mon, 21 Jul 2003, Jonathan Wilson wrote: [...] > 1.improve comdlg32.dll, implement stuff added in WINVER>=0x500 like > PrintDlgEx and generally make comdlg32.dll behave more like the windows > counterpart (implement a few other things as well, like some of the > currently stubbed out items).
This can certainly be useful. > 2.work on wine notepad. Wont do this until the changes refered to before > are merged. Notepad is sometimes invoked by installers to show readmes, release notes, etc. So improving it can be useful. Adding Unicode support (or does it already support it>) would certainly be useful. > 3.write a clone of fontview.exe (windows font sample viewer). This is > probobly not usefull for WINE but might be usefull for ReactOS, plus it > would be a good excercise in windows GDI programming. Can we find a free (as in beer)/open-source Windows application that does that already? If the answer is yes (especially to the open-source part), then there's no point to develop a new one. Maybe Freshmeat would help here. > 4.write clones of guidgen.exe and/or uuidgen.exe, 2 different windows SDK > tools for generating GUIDs/UUIDs. (if we are providing an IDL compiler and > other such OLE-esque things, having a GUID/UUID generator is probobly a > good thing to have, mainly it is just a stub around a call to CoCreateGUID Seems like it could be useful and easy. So it seems like a good starting point. > 5.write a clone of rebase.exe, a win32 PE image rebasing tool. Probobly not > usefull to WINE but might be helpfull for ReactOS development, dont know. Don't know. > 6.writing a clone of the cards.dll used by the windows card games. Only > problem here is that I would need to find a sutably licenced set of card > images since I dont have the skills to draw them myself :) > 7.writing a clone of the card games (solitare,freecell etc) included with > windows to use said cards.dll (hey, we have WineMine...) I'm pretty sure there are lots of free (beer) or open-source card games out there. IMHO, even just the existence of tons of free beer card games greatly diminish the need for reimplementing yet another one. But then I'm not a card game fan. > 8.writing a character map applet (basicly a clone of charmap.exe). Dont > know if WINE needs this but ReactOS probobly does (how else are you going > to insert all those fancy foreign language characters and dingbats? :) > 9.writing a calculaor app (i.e. a calc.exe clone), again dont know if WINE > needs one but ReactOS might... Again, don't we already have free (beer)/open-source ones? -- Francois Gouget [EMAIL PROTECTED] http://fgouget.free.fr/ Nouvelle version : les anciens bogues ont �t� remplac�s par de nouveaux.
