ReHi,
after hacking Wine for the problem in my previous mail I got further, but no success yet.
The problem is:
Charlie's Angels unpacks a "System.dll" into a temporary directory and tries to load it. But as there is a compiled-in loadorder default which says "builtin", the builtin 16bit system.dll is loaded which results in a failure.
Only commenting the loadorder helped. Neither --dll nor DllOverrides worked.


Perhaps we need a more sophisticated loadorder detection.

Regards

Dominik

PS: Now as the game is installed, it doesn't work. It crashes right at the begining even before the game is loaded. I'll dig deeper into this.


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