I dont think GTA3 has ever worked yet as it uses palettes and I dont recall
us ever finishing it (Raphael is the one to ask).

However, try commenting out the line in directx.c :
object->visInfo = glXChooseVisual(object->display,
DefaultScreen(object->display), dblBuf);

This has caused problems on some manufacturers device drivers. Its something
we need to fix, but there's also numerous other things...

There's no demo for gta3 last time I looked :-(

Jason


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