--- Eric Pouech <[EMAIL PROTECTED]> wrote: HWND WINAPI GetConsoleWindow(VOID)no this returns the handle to the window (in USER32) which contains the console. WHat you need is a handle to the console itself (in fact its current output buffer). Check out the content of vga.c (in dlls/winedos), you have most of the code you need.
{
FIXME("stub\n");
return NULL;
}
However, int33 mouse hide/show should cooperate with the vga layer.
A+
