On Mon, Feb 21, 2005 at 09:39:31PM +0100, Raphael wrote:
> Ouppsss
> 
> better patch

It looks as though it's the Pbuffer stuff it is after.  Right after all
those wglGetProcAddress it does this:

trace:opengl:wglCreatePbufferARB (0x7b8, 1, 1024, 1024, 0x55bdfc4c)
trace:opengl:wglGetPbufferDCARB ((nil))

So I guess it could be setting up stuff for the minimap long before it
gets into the actual game.

Have you actually started on the Pbuffer code now Raphael?  If you have,
is there anything I can do to help?  At the very least I have a testbed
I suppose ;)

-- 
Alex

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