Stefan Dösinger wrote:
Hi,

boils down to a one-line patch. RTLD_NEXT doesn't work, I have to use
RTLD_DEFAULT to make wine (or the dynamic loader) use my functions.

You should send patches to [EMAIL PROTECTED] to get them included.


Thanks. Once I have my local git copy I'll try to create the patch.

One question though: I've changed dlls/x11drv/opengl.c, but is it the only place I have to change? what about dlls/opengl32/* or dlls/wined3d/* ? Do both those modules use x11drv or do they use libGL.so directly?

tom


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