On 12/15/05, Molle Bestefich <[EMAIL PROTECTED]> wrote: > Jesse Allen wrote: > > > The current state of open source video drivers for Linux is as far as > > > I know that they only do basic 2D. For 3D you have to use > > > closed-source drivers, which is simply not an option for a lot of > > > people, be that because of stability, compatability or other issues. > > > > > > Which means that your patch only helps the select few that are using > > > closed-source video drivers, is that correct? > > > > > > For everybody else, your patch will mean a tremendous slowdown > > > instead, is that correct? > > > > I have 3D acceleration in open source using DRI. This patch will help us > > too. > > I wonder who "us" is :-). What hardware do you have? > > I've got ATI and the fglrx driver works like fixing a wristclock with > a large brick works. Not good. So I'm on the open source wagon. I > imagine that lots of other people are using OS drivers too. Does > anyone have a good overview of how many of the more popular OS video > drivers actually implement enough 3D for the patch to be a Good Thing?
I have Radeon 9200, using the r200 driver from dri.sourceforge.net. The r200 is good enough to play most all games. r300 works I hear, but not on my IGP X300. I do think OS drivers are the way to go so I hope to help the r300 project out in the the future. I have no idea on fglrx, never used and don't plan to. > > The patch is fine and all, but if I'm right and there's a lot of > people using OS drivers that doesn't support the features needed (thus > making performance worse), this patch should be optional and not > replace the current working stuff.. > > .02 €/£/$/¥ > I dunno, it is a legitimate complaint, but it is optional. I think the patch requires a registry setting to activate the Opengl depth conversion stuff.
