On 05/03/06, Uwe Bonnes <[EMAIL PROTECTED]> wrote: > Hallo, > > compiling a recent CVS checkout, I go a failure with GL_STENCIL_BACK_FAIL > etc undefined. Same problem for me. http://www.winehq.org/pipermail/wine-devel/2006-March/045297.html
> It seems that a patch from Vitaly regarding wined3d_gl.h from > yesterday evening as notor only partial applied. Well, no, the patch is just like that. It assumes GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_PASS_DEPTH_FAIL and GL_STENCIL_BACK_PASS_DEPTH_PASS are defined, which is not guaranteed. > Appended patch lets me circumvent that problem. I'm not sure if GL_STENCIL_BACK_FAIL and GL_STENCIL_BACK_FAIL_ATI are interchangeable, but more importantly it makes the same kind of assumptions about what's going to be defined.
