Am Sonntag, 7. Mai 2006 11:06 schrieb H. Verbeet: > There might be more to this. This was changed the other way around not > too long ago. See > http://source.winehq.org/git/?p=wine.git;a=commit;h=252c4adb965a26db19c1c91 >61c40a82b488cb6d4 If I'm not mistaken, then this patch was mainly to correct issues with WINED3DFMT_R5G6B5. Looks like changing WINED3DFMT_R8G8B8 too was wrong.
> It might just be that the glDrawPixels call should've been changed > instead last time. (Shouldn't those simply use the format in > This->glDescription.glFormat in the first place?) The UnlockRect code calling glDrawpixels is a bit odd, and I think it should be changed to use the surface's glDescription instead. It needs some other fixes too
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