On 18/05/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
Quite a lot DirectDraw and Direct3D7 applications rely on systemmem textures
and surfaces to work properly without caring for the caps flag. So don't
return an error when the systemmem pool is used, and set the systemmem device
caps
Is this compatible with 3DMark2001? (See
http://www.winehq.org/pipermail/wine-devel/2006-February/044670.html &
http://source.winehq.org/git/?p=wine.git;a=commit;h=694efd7c6fd557a9c761b805122dc9d5fad1c69d)


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