Am Mittwoch 21 Juni 2006 15:05 schrieb Stefan Dösinger:
> This patch finally adds code for creating VBOs.
>
> ChangeLog:
> Stefan Dösinger(for CodeWeavers): Create vertex buffer objects for D3D
> vertex buffers
Do not apply that patch yet. It is missing some GL constant 
definitions(GL_STREAM_DRAW, GL_STATIC_COPY, ...)

I will send an updated patch tomorrow

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