* On Fri, 23 Jun 2006, Stefan [iso-8859-1] D�singer wrote:
> Some DirectDraw apps access the surface memory via DWORDS and do not 
> take the necessary care at the end of the surface. The old DDraw code 
> allocated 4 extra bytes for the surface and used the unofficial 
> DIB_CreateDibSection function to create the DIB section. The normal 
> CreateDIBSection function doesn't use the requested size. To increase 
> the surface size to catch bad accesses one extra line is added to the 
> dib section.

It's nice to hear you are working on this...

> This patch addresses the regression in Diablo 1 and some odd crashes in 
> the DX7 sdk demos

...but the patch doesn't fix the Diablo 1 game on my box.  I even made 
distclean here to no avail.


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