* On Fri, 23 Jun 2006, Stefan [iso-8859-1] D�singer wrote: > Some DirectDraw apps access the surface memory via DWORDS and do not > take the necessary care at the end of the surface. The old DDraw code > allocated 4 extra bytes for the surface and used the unofficial > DIB_CreateDibSection function to create the DIB section. The normal > CreateDIBSection function doesn't use the requested size. To increase > the surface size to catch bad accesses one extra line is added to the > dib section.
It's nice to hear you are working on this... > This patch addresses the regression in Diablo 1 and some odd crashes in > the DX7 sdk demos ...but the patch doesn't fix the Diablo 1 game on my box. I even made distclean here to no avail.
